Do you like working with lovely, collaborative people?
Does working at the bleeding edge of new technologies get you out of bed in the morning?
Current roles
Senior Engineer
Please apply by emailing your CV and cover letter across to jobs@coopinnovations.co.uk.
£45k-£65k per annum (dependent on experience)
Full time, remote (37.5h/week)
Application deadline: 18th August 2025, 5pm
We’re on the hunt for an experienced Senior Engineer.
Who you’ll be working with
We are a multi-disciplinary team of T-shaped creative people, covering Production, Technical Design and QA.
In addition to working on our own tools and products, we also collaborate with an incredible roster of diverse external partners.
What you’ll be working on
Main focus
Working with us on our work with Epic, working on Unreal Engine itself and redacted.
From time to time
Coop’s proprietary technology platform, KERNL.
A variety of game IPs created both by Coop and/or our partners.
What you’ll be doing
Understanding the actual problems, then proposing and solving them. You need to understand a system and what users need it to achieve, before improving or replacing that system.
Senior to us is about agency to take on a feature from the start to a successfully shipped conclusion.
Senior here means you feel that you feel you can take on some, but perhaps not all tasks with that agency and would like to grow to be able to do more.
You’ll be working with a team of other principal and senior engineers, all supporting each other. That collaboration aims to benefit from the experiences of all to come up with pragmatic solutions.
As a senior, the goal is to grow with support to better understand the calls for what the right solution is and why at that time. Especially for larger, or unfamiliar systems.
We run a policy of palate-cleanse tasks, aiming to have easier win tasks to balance out the deeper investigations.
What we’re looking for
Solid C++ experience is required, with knowledge of C# and Javascript/web development having some use.
Unreal experience is desired but not required. You should feel that you could tackle investigating some kinds of engine systems but not necessarily all types of systems.
Providing you may meet the criteria described above, we actively encourage applicants who may not be from a traditional games background.
We’re after a person to join the team, not a cog to slot into a machine.
Please feel free to share any additional experience or skills you have. Diversity makes us stronger as a team, so we’d like to know what skills make you… you.
Benefits
100% remote, with quarterly in-person meet-ups
Flexible work day (core hours 10-3pm)
30 days annual leave (plus UK bank holidays)
Health insurance including 24/7 GP calls, optical and dental support
Company pension
Zero crunch