Virtual spaces are a vibrant part of modern entertainment, work and social living.
We are passionate about making it easier to create and enjoy these experiences.
Our focus is educating and empowering creators, technologists and consumers to create spaces that are the most engaging and inclusive on the market.
Leadership
Simon Barratt
CEO & Co-Founder
Simon began programming at age 6 and joined the gaming industry in 1999.
Simon spent 10 years running games studio Four Door Lemon, developing 50+ games, including pioneering AR titles.
In 2016 he co-founded Cooperative Innovations to specialize in multi-user virtual world technologies.
A long-time VR/AR enthusiast, Simon is a SpecialEffect charity ambassador, BAFTA member and Ukie trade association board member. Simon also helped the University of Leeds in developing and delivering its High Performance Graphics and Games Engineering masters course.
Brian Marshall
CTO & Co-Founder
Brian is a BAFTA winning programmer with over 25 years’ industry experience.
He has expertise across all elements of engine development, having created many game genres, and has a strong handle on technical art, design and production elements.
His specialties include optimization, tool and technology development, problem solving, and making games engines and tools.
Kate Booth
COO
Heading up Coop’s operations and commercial partnerships, Kate has over 20 years of experience across digital and games.
Working with a range of teams from huge global brands, agencies, developers and cultural organisations, her breadth of experience perfectly places her to support even the most innovative and untested digital product development.
Kate has served on the Ukie Board of Directors, was featured in MCV’s Top 100 Women in Games and currently resides on the Develop Conference Advisory Board.
Our approach
Designed for inclusivity
Empower anyone to create, attract everyone to enjoy.
Technical excellence
Robust, optimal, thoughtful
tools and features that enable creators.
Cooperative thinking
Align our goals with those of our creators and end-users.
Platform agnostic
Strive to reach the broadest audience possible.
Sustainable, ethical core
Business practices engineered to minimise adverse environmental & social impact.
Accessible
Intuitive, approachable product design.
Proud members of